Pool chemistry 101

The handful of numbers that keep your water safe and clear, in plain English.

pH
How acidic or basic the water is, on a 0–14 scale. Pools target 7.4–7.6. Off-balance pH stings eyes, corrodes equipment, and makes chlorine work poorly.
Total alkalinity (TA)
A measure of the water’s buffering capacity — pH’s “shock absorber.” Target ~60–120 ppm. Too low and pH bounces; too high and pH drifts up and water clouds.
Free chlorine (FC)
The active sanitizer available to kill germs and algae. Your target rises with CYA (about 7.5% of CYA).
Combined chlorine (CC)
Used-up chlorine bound to contaminants — the irritating, “chlorine smell” kind. Above 0.5 ppm means it’s time to shock.
Cyanuric acid (CYA)
Stabilizer or conditioner — “sunscreen” for chlorine. It protects chlorine from sunlight, but too much weakens sanitizing power. Target 30–50 ppm (60–80 for saltwater).
Calcium hardness (CH)
Dissolved calcium. Too low etches plaster and corrodes metal; too high scales surfaces and clouds water. Plaster pools target 250–450 ppm.
Salt
Sodium chloride that feeds a salt chlorine generator (SWG). Typical target ~3,200 ppm; check your cell’s manual.
LSI (Langelier Saturation Index)
A single number combining pH, temperature, calcium, and alkalinity that tells you whether water is balanced, scale-forming, or corrosive. Aim for roughly −0.3 to +0.3.
Shock
Raising free chlorine high (about 40% of CYA) to kill algae and burn off contaminants, then holding it there until the water clears.
ppm
Parts per million — the unit for most pool readings (1 ppm ≈ 1 milligram per liter).

Calculators